• Skip to primary navigation
  • Skip to content
  • Skip to footer
Fourteen Screws Fourteen Screws Code and Calcanei
  • Task Tracker
  • Learning Resources
  • Archive
  • About
    Gary Munnelly

    Gary Munnelly

    Academic who escaped to sea. Then fell off a wall in Hamburg.

    • Meath, Ireland
    • GameJolt
    • GitHub
    • Mastodon

    Learning Resources

    Game Development

    • Game Development with Rust and WebAssembly By Eric Smith
    • Hands-on Rust Effective Learning through 2D Game Development and Play by Herbert Wolverson

    Rust

    • The Rust Programming Language by Steve Klabnik and Carol Nichols
    • Rust By Example
    • The Little Book of Rust Macros by Daniel Keep
    • Rust and WebAssembly by The Rust and WebAssembly Working Group
    • How To Learn Rust by Tim McNamara
    • Generating static arrays during compile time in Rust by rustyoctopus

    WebAssembly

    • A cartoon intro to WebAssembly By Lin Clark

    Ray Casting

    • Amazing 3-D Games Adventure Set by Larry Myers
    • Ray-Casting Tutorial For Game Development And Other Purposes by F. Permadi
    • Lode’s Computer Graphics Tutorial
    • Code-It-Yourself! First Person Shooter (Quick and Simple C++) by javidx9

    Miscellaneous

    • Fixed Point Arithmetic by Hunter Adams
    • Bit Twiddling Hacks By Sean Eron Anderson
    • Mastodon
    • GameJolt
    • GitHub
    • Feed
    © 2024 Fourteen Screws. Powered by Jekyll & Minimal Mistakes.